How Memory Layout Affects Performance

Why the way your data sits in memory is as important as the algorithms that operate on it

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Modern CPUs are absurdly fast—but ironically, your code often isn’t. And in many cases, the bottleneck isn’t the logic, isn’t the language, and isn’t even the compiler.

It’s the memory layout.

In other words:
Performance isn’t just about what you compute, but how your data is arranged.

This newsletter explores how cache lines, struct packing, branch prediction, and data-oriented design shape runtime performance in languages like C++, Rust, Java, Go, and even Python.

Let’s break down the invisible mechanics.

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1. Cache Lines: The Real Cost of Missing the CPU’s Sweet Spot

Your CPU reads memory in chunks called cache lines, commonly 64 bytes. That means when you load a single int, the CPU also loads a whole line around it into L1 cache.

If your program accesses memory sequentially, the CPU can prefetch aggressively:

  • Arrays

  • Slices/Vectors

  • Flat contiguous buffers

This is why iterating through a vector is dramatically faster than iterating through a linked list—even when the algorithmic complexity is identical.

Cache-friendly vs Cache-hostile layouts

Cache-friendly

struct Point { float x; float y; };  
Point points[10000]; // contiguous

Cache-hostile

struct Node { float x; float y; Node* next; }; // pointers everywhere
Node* list; // scattered across memory

Contiguous memory = predictable, prefetchable, fast.
Pointer-chasing = random, unpredictable, slow.

Takeaway:
If performance matters, store data together, not scattered.

2. Struct Packing: Padding Is the Enemy of Density

Languages often insert padding bytes to align fields for the CPU’s benefit. But padding increases object size, which means:

  • more memory usage

  • fewer objects per cache line

  • more cache misses

Example:

struct A {
   char a;   // 1 byte
   int  b;   // 4 bytes
   char c;   // 1 byte
};

Size is not 6 bytes—it’s likely 12 due to alignment rules.

Reordering fields reduces padding:

struct A {
   int b;
   char a;
   char c;
}; 

Now the whole struct may pack neatly into 8 bytes.

Most modern languages (Rust, Go, C++) let you check struct layout or annotate packing.

Takeaway:
Field order affects real-world speed, not just syntax.

3. Branch Prediction: The CPU’s Guessing Game

CPUs try to guess which branch in your code will execute next. If they guess right, execution is smooth. If they guess wrong, the pipeline must flush—stalling your CPU.

Predictable branches are fast:

if (likely(condition)) { ... }

Unpredictable branches—like checking random data—are slow:

if (rand() % 2 == 0) { ... }

Even data layout affects branching. For example, storing boolean flags together often creates predictable patterns the CPU can learn.

In high-performance scenarios, developers even rewrite branches as data operations:

value += table[flag];

because array indexing avoids branch misprediction.

Takeaway:
Write branches the CPU can predict—or remove branches altogether.

4. Data-Oriented Design: The Architecture That Actually Scales

Object-Oriented Programming groups logic with data.
Data-Oriented Design (DOD) groups data by usage patterns.

DOD recognizes one truth:
CPUs operate on data, not objects.

Game engines and high-performance systems increasingly use DOD because:

  • arrays of structs often become structs of arrays

  • data is grouped based on runtime operations, not abstraction theory

  • cache misses drop dramatically

  • vectorization (SIMD) becomes automatic

Example (OOP style):

struct Enemy { float x, y, health; bool active; };
Enemy enemies[10000];

Example (DOD style):

float x[10000];
float y[10000];
float health[10000];
bool active[10000];

The DOD version is far more cache-efficient because each operation reads only the relevant arrays.

Takeaway:
If performance matters, organize memory for the CPU, not for the class hierarchy.

5. Memory Layout Is Language-Agnostic

Whether you write in:

  • Rust

  • C / C++

  • Java

  • Go

  • Swift

  • Python (via NumPy, PyPy, or C extensions)

…the hardware rules remain the same.

Even high-level languages benefit when developers respect layout:

  • NumPy is fast because arrays are contiguous

  • Rust’s ownership model encourages tightly-packed data

  • Golang’s structs behave predictably with alignment rules

  • JVM performance improves when objects are flattened with ValueTypes (Project Valhalla)

Memory layout always influences:

  • throughput

  • latency

  • GC pressure

  • CPU cycles

  • cache behavior

Modern software runs on old physics.

Conclusion: Performance Starts With Data, Not Code

If there’s one lesson developers should absorb, it’s this:

Your CPU is fast. Your memory is slow. Layout determines which one your program relies on.

By understanding memory layout, you gain superpowers:

  • structure your data for cache efficiency

  • reduce padding and shrink working sets

  • make branches predictable

  • choose DOD when appropriate

  • let compilers auto-vectorize effectively

In other words:
You stop fighting the hardware and start using it.

Memory isn’t just where your data lives—
it’s the terrain your performance strategy must navigate.

Welcome to the deeper layer of engineering.

Until next time,

Team Nullpointer Club

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